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Cheerleader Party 2 Walkthrough: Learn from the Experts



Relatable teenage drama, by and large, but, this being Hawkins, something supernatural is afoot. Head cheerleader Chrissy (Grace Van Dien), though sunny and all smiles on the court, is seeing things. Dark, horrifying things, the kind she could never tell straight-laced boyfriend Jason about. Monstrous visions of her mother, for example, or a spectral grandfather clock filled with spiders. She finds refuge in Eddie, of all people, who she hopes will sell her the kind of drugs that just might make it all go away.




Cheerleader Party 2 Walkthroughl



Dana WardBasic InformationAge18BornJuly 11, 1995DiedOctober 11, 2013 (presumed, determinant)Cause of DeathKilled by the storm (presumed, determinant)Physical DescriptionGenderFemaleHair ColorAuburnEye ColorBlueBiographical InformationLove InterestsLogan Robertson (boyfriend, former)Trevor Yard (boyfriend)FriendsJuliet WatsonKate MarshMax CaulfieldProfessionHigh school studentAffiliationBlackwell AcademyVortex ClubGame InformationAppearancesEpisode 1: Chrysalis Episode 2: Out of Time Episode 3: Chaos Theory Episode 4: Dark Room Episode 5: PolarizedVoice ActorDani Knights (ENG) (uncredited)Yuka Adachi (JAP)Dana Ward (born July 11, 1995) is a student at Blackwell Academy. She is a cheerleader who lives in the Prescott Dormitory. Dana is nice to Max Caulfield, supporting her relationship with Warren Graham. She is best friends with Juliet Watson and currently Trevor's girlfriend.


Despite her popularity and Vortex Club membership, Dana is a nice and empathic person who cares for others disregarding their social status. She criticizes the Vortex Club and sometimes wishes she would be a loner like Max. She also seems to be a good and supportive friend. She also is a dedicated cheerleader evident by the posters and decorations in her room.


On Tuesday morning, Max receives an e-mail that Dana sent out to all of her classmates about the upcoming Halloween party, which causes Max to comment on how Dana loves Halloween even more than she does.


For Alkanese, simply continue raising any hammer related skills--mainly Hammer Knowledge and Impulse. Also, don't forget to learn Damage Maximum, and to boost her accuracy in some way. You'll also want a fast stunner in your party setup, where they take action up first to stun the intended target for her to kill. Hammer is powerful, but useless if your miss ratio is high.


The best healing skill for her to learn (and for any Healer for that matter) is Recovery Rain 2. It heals the entire active party equal to double the MAG stat. Crook does start with 2 uses of the weaker version, Recovery Rain 1, but as it only heals HP equal to her MAG stat it won't be nearly as useful. Just like Healing 1 or Healing 2, 5-6 uses is enough for nearly every situation.


Then there's Full Party Protection, which is a passive Healer skill. If Crook learns it and it activates at the start of battle, then every time her turn comes, it will heal everyone in the active party a little; so she can essentially heal your party without using up actions. The amount restored is 10% of each character's maximum HP rounded down. So if a character has 819HP, 81HP will be restored for that character. However, the effect will get canceled if they get hit by an attack. Honestly, it's not worth it. There are two other Healers who have the skill initially and you may wish to equip the skill on them, but don't bother putting it on Crook. You're better off relying on Recovery Rain, especially on bosses that use attacks that hit the whole active party, instantly negating the skill. Full Party Protection does get better late in the game, when your characters have higher maximum HP and DEF/RSN, but even then it gets overshadowed by Recovery Rain 2.


Another method is to remove the Oda Armor, and have Kou forgo any defending duties. Instead, use her regained speed to take advantage of her unique weapon, and her manual buff skills. With the combination of Spear Knowledge, Kou can now dedicate herself to poisoning bosses with her unique weapon, which has a 100% poisoning rate. Simultaneously, she can now freely cast Offense Buff All (攻撃付与全体(+ATK), and Defense Buff All (防御付与全体(+DEF). (Encourage is useful too when battling bosses who debuff your party.) This build essentially turns Kou into a tactician with the ability to poison enemies.


Build memo : Lia's main use is none other than putting her in the party for the last event in each quest, earning double reputation. If the last event is a red star, switch her in just before delivering the final killing blow. For certain quests like #221-223, even though she does not participate, place her in the starting line up to still get double reputation.


Fortune (お神籤) is unaffected by stun rate, critical rate, or accuracy. It will always hit, however it'll either do 0 damage to the target, or 1x of your ATK or a higher random modifier up to 5x the damage. There is no damage cap on this skill either. The skill can be extremely powerful and can easily give you a instant battle win, killing every monster in your screen if the skill decides to work. ATK does affect the damage though--so raise that. Otherwise, like other Civilians, she's a utility character with Economic Luck (金運), which doubles Gold after battle when she's in your active party. If you wish, make her a gal monster user, or teach her skills such as Treasure Appraisal.


She's a worthy candidate to teach dark-element spells to, which are the weaknesses of Vivid Kalar's crystals. However, she has an awful habit of leaving your party--so raising her level requires work. If you do manage though, she's a great addition when tackling Quest #77. Also, you probably shouldn't bother equipping her with Weakness Search. Since you can't use her for very long, you as might as well turn her into a one-hit wonder.


A strong Darkness mage that you get very early, gimped by her Go Home (引きこもり) skill which makes her randomly leave the party afteer battle. One way to use her is to deploy her with a team of weak characters you intend to replace as you make progress and run out of attacks, Aten will make that team much more reliable and if she leaves it will be at a time when you are frequently swaps anyway.


Caloria has a variety of unique skills at her disposal. She has a Flamethrower attack that deals physical fire damage, Needle Shower that can stun the entire enemy party, and a Harden skill that makes her extremely resistant for the rest of the battle, but she becomes unusable for the battle as well. It's up to you whether you'll build her to be offense oriented, stun oriented or just a solid tank who can deal a bit of damage. That she can use all 6 slots from the beginning also helps reduce skill points expenditure and give her lots of skills.


Build memo : At long last, Kanami can show off in this game as one of the best fighters (rangers) if you level her up along with Suzume. The skill Possessed by Suzume will make Kanami absorb 25% of Suzume's atk when Suzume is not in your party. That make her a fearsome poisoned knife fighter. By attacking 1-3 times, using Poison Effect and Numbing Slash, and with Shuriken, she will be a fighter that makes your enemy feel a lot of pain!


Requires Patch 1.1 (applies to the Japanese release only). After you gain access to Rance Castle, and progressed far enough in the game, do whatever event you want once and attempt to re-enter the palace; Biscuitta will warn Rance about cockroaches in the palace. Go out and complete any other quest and Quest #136: Cockroach Commotion will unlock. Complete Quest #136 and repeat the step of re-entering the palace once again, then go out and complete any other quest and Quest #137: Cockroach Commotion Cont. will unlock. Complete Quest #137 which in turn will unlock Quest #138: Biscuitta Joins. Complete Quest #138 and she'll join your party.


You may use her like any other Brawler. But if deployed alongside Crane and Tomato, you'll have the best item hunting team due to her Dungeon Cleaning. If you're going to raise her for the item hunting party, then it's not bad to learn Shortened Fight too.


Noir is a typical Fighter. She may be able to reach Level 50, but she almost goes unnoticed due to the influx of Fighters in the game. Not bad, but by the time you get her your party should already be saturated with capable Fighters. Her highlights are Spider Thread, a skill that debuffs the entire enemy party, and the fact that her attacks set enemy dodge rate to 0. She also has Capture Thread, a skill that has a constant 75% chance of catching gal monsters as long as the targeted gal monster has less than 50% of their HP remaining.


Curiously, Bernard is one of only six characters that can learn Battle Forecast. It makes it so that, if he's in the active party, the game will let you know your stun rate, accuracy and approximate damage (listed as slight, medium or great) before attacking.


She also has a couple of white skills to take note of. The first is Pheromone, which raises the attack/magic attack of all men she fights with. There may be only a handful of male party members, but who wouldn't want a buffed up Rance. The other skill is Haniwa Magnet (ハニワ寄せ), which causes hannies to appear more often in monster mobs, due to being drawn to Rizna (may restrict your Sorcerer's effectiveness in battle). Nozomi Okita also has this skill.


How to get: In Quest #121: Malgrid Dungeon 1st Stratum, when entering C2 (see image to right), make sure not to have Rance in your party. In the first open space, there'll be an event to the left. Trigger it while still NOT having Rance in your party. There will be an event with Shizuka, and after clearing the quest on that occassion, she'll join you. 2ff7e9595c


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